Oct 24, 2006, 10:24 PM // 22:24
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#2
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Forge Runner
Join Date: Dec 2005
Guild: Galactic President Superstar Mc [awsm]
Profession: E/
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I started a thread about this a long time ago but I can't find it anymore...
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Oct 25, 2006, 12:37 AM // 00:37
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#3
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Maybe they were saying to themselves
"oh another smiter....hmm let's just ignore em and maybe they will go away"
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Oct 25, 2006, 01:27 AM // 01:27
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#4
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Banned
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Anet's way to screw with people.
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Oct 25, 2006, 08:25 AM // 08:25
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#5
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Jungle Guide
Join Date: Dec 2005
Profession: W/N
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Quote:
Originally Posted by GloryFox
Maybe they were saying to themselves
"oh another smiter....hmm let's just ignore em and maybe they will go away"
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You make my day... lol
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Oct 25, 2006, 08:30 AM // 08:30
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#6
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Popup mobs have some trouble with attacking, it seems (FoW forest popups as well).
Or they might be smart enough not to waste shots on the spirit bonder
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Oct 25, 2006, 09:46 AM // 09:46
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#7
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Jungle Guide
Join Date: Nov 2005
Location: The Netherlands
Guild: BFTW and DLRR
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IMO these kind of things happen all over the game, in both Prophecies and Factions... but only on the harder parts of the game players start to notice it.
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Oct 25, 2006, 10:17 AM // 10:17
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#8
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Legion of Zeal [Zeal]
Profession: W/
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Behemoths won't attack if somebody is too close to them. As a tank, try to keep positioning yourself until you'll find a spot where most if not all Behemoths will attack you. Damage dealers should stay as far as possible.
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Oct 25, 2006, 10:56 AM // 10:56
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#9
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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Nah, they'll attack once you attack them. And they'll also sometimes attack if you want to move by. Tried sneaking past them. I survived but the sudden concentrated fire of 2 Obsidian Behemoth Spawns on my gf's smiter was almost an instant kill :/
Ever since i just wand them once and they'll start attacking. For some reason one NPC in a group is allways waiting for his buddies to die. You'll see it with the Aatxes (one bull per group almost allways goes afk) and the Dryders (one of which never attacks with its wand, unless his buddys are dead). But most obviously you'll notice it with mindblade spectres. One mindblade Spectre for each group of 3 goes afk.
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Oct 25, 2006, 11:54 AM // 11:54
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#10
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Legion of Zeal [Zeal]
Profession: W/
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I'd like to make myself more clear, that I meant situation where Behemoths won't attack at all even when you're attacking them and so on. The last time me and guildies had this problem, we asked the Famine Ranger to move farther, and Behemoths always started attacking after that. This is less of a problem with caster-only teams, thought.
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